#include <vtkRecursiveSphereDirectionEncoder.h>
Inheritance diagram for vtkRecursiveSphereDirectionEncoder:


vtkRecursiveSphereDirectionEncoder is a direction encoder which uses the vertices of a recursive subdivision of an octahedron (with the vertices pushed out onto the surface of an enclosing sphere) to encode directions into a two byte value.
Definition at line 33 of file vtkRecursiveSphereDirectionEncoder.h.
Public Types | |
| typedef vtkDirectionEncoder | Superclass |
Public Member Functions | |
| virtual const char * | GetClassName () |
| virtual int | IsA (const char *type) |
| void | PrintSelf (ostream &os, vtkIndent indent) |
| int | GetEncodedDirection (float n[3]) |
| float * | GetDecodedGradient (int value) |
| int | GetNumberOfEncodedDirections (void) |
| float * | GetDecodedGradientTable (void) |
| virtual void | SetRecursionDepth (int) |
| virtual int | GetRecursionDepth () |
Static Public Member Functions | |
| int | IsTypeOf (const char *type) |
| vtkRecursiveSphereDirectionEncoder * | SafeDownCast (vtkObject *o) |
| vtkRecursiveSphereDirectionEncoder * | New () |
Protected Member Functions | |
| vtkRecursiveSphereDirectionEncoder () | |
| ~vtkRecursiveSphereDirectionEncoder () | |
| void | InitializeIndexTable (void) |
Protected Attributes | |
| int | RecursionDepth |
| int * | IndexTable |
| float * | DecodedNormal |
| int | IndexTableRecursionDepth |
| int | OuterSize |
| int | InnerSize |
| int | GridSize |
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Get the name of this class Reimplemented from vtkDirectionEncoder. Definition at line 36 of file vtkRecursiveSphereDirectionEncoder.h. |
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Get the name of this class Reimplemented from vtkDirectionEncoder. |
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Get the name of this class Reimplemented from vtkDirectionEncoder. |
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Get the name of this class Reimplemented from vtkDirectionEncoder. |
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Get the name of this class Reimplemented from vtkDirectionEncoder. |
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Get the name of this class Reimplemented from vtkDirectionEncoder. |
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Construct the object. Initialize the index table which will be used to map the normal into a patch on the recursively subdivided sphere. Reimplemented from vtkObject. |
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Given a normal vector n, return the encoded direction Implements vtkDirectionEncoder. |
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/ Given an encoded value, return a pointer to the normal vector Implements vtkDirectionEncoder. |
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Return the number of encoded directions Implements vtkDirectionEncoder. |
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Get the decoded gradient table. There are this->GetNumberOfEncodedDirections() entries in the table, each containing a normal (direction) vector. This is a flat structure - 3 times the number of directions floats in an array. Implements vtkDirectionEncoder. |
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Set / Get the recursion depth for the subdivision. This indicates how many time one triangle on the initial 8-sided sphere model is replaced by four triangles formed by connecting triangle edge midpoints. A recursion level of 0 yields 8 triangles with 6 unique vertices. The normals are the vectors from the sphere center through the vertices. The number of directions will be 11 since the four normals with 0 z values will be duplicated in the table - once with +0 values and the other time with -0 values, and an addition index will be used to represent the (0,0,0) normal. If we instead choose a recursion level of 6 (the maximum that can fit within 2 bytes) the number of directions is 16643, with 16386 unique directions and a zero normal. |
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Set / Get the recursion depth for the subdivision. This indicates how many time one triangle on the initial 8-sided sphere model is replaced by four triangles formed by connecting triangle edge midpoints. A recursion level of 0 yields 8 triangles with 6 unique vertices. The normals are the vectors from the sphere center through the vertices. The number of directions will be 11 since the four normals with 0 z values will be duplicated in the table - once with +0 values and the other time with -0 values, and an addition index will be used to represent the (0,0,0) normal. If we instead choose a recursion level of 6 (the maximum that can fit within 2 bytes) the number of directions is 16643, with 16386 unique directions and a zero normal. |
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Definition at line 81 of file vtkRecursiveSphereDirectionEncoder.h. |
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Definition at line 86 of file vtkRecursiveSphereDirectionEncoder.h. |
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Definition at line 92 of file vtkRecursiveSphereDirectionEncoder.h. |
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Definition at line 98 of file vtkRecursiveSphereDirectionEncoder.h. |
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Definition at line 100 of file vtkRecursiveSphereDirectionEncoder.h. |
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Definition at line 101 of file vtkRecursiveSphereDirectionEncoder.h. |
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Definition at line 102 of file vtkRecursiveSphereDirectionEncoder.h. |