#include <itkBinaryBallStructuringElement.h>
Inheritance diagram for itk::BinaryBallStructuringElement< TPixel, VDimension, TAllocator >:


Public Types | |
| typedef BinaryBallStructuringElement | Self |
| typedef Neighborhood< TPixel, VDimension, TAllocator > | Superclass |
| typedef TAllocator | AllocatorType |
| typedef TPixel | PixelType |
| typedef AllocatorType::iterator | Iterator |
| typedef AllocatorType::const_iterator | ConstIterator |
| typedef Superclass::SizeType | SizeType |
| typedef Superclass::SizeValueType | SizeValueType |
| typedef Superclass::RadiusType | RadiusType |
| typedef SliceIterator< TPixel, Self > | SliceIteratorType |
Public Member Functions | |
| itkStaticConstMacro (NeighborhoodDimension, unsigned int, VDimension) | |
| BinaryBallStructuringElement () | |
| virtual | ~BinaryBallStructuringElement () |
| BinaryBallStructuringElement (const Self &other) | |
| void | CreateStructuringElement () |
| Self & | operator= (const Self &other) |
This class defines a Neighborhood whose elements are either 0 or 1 depending on whether they are outside or inside an ellipsoid whose radii match the radii of the Neighborhood. This class can be used as a structuring element for the Morphology image filters.
A BinaryBallStructuringElement has an N-dimensional radius. The radius is defined separately for each dimension as the number of pixels that the neighborhood extends outward from the center pixel. For example, a 2D BinaryBallStructuringElement object with a radius of 2x3 has sides of length 5x7.
BinaryBallStructuringElement objects always have an unambiguous center because their side lengths are always odd.
Definition at line 52 of file itkBinaryBallStructuringElement.h.
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External support for allocator type. Reimplemented from itk::Neighborhood< TPixel, VDimension, TAllocator >. Definition at line 61 of file itkBinaryBallStructuringElement.h. |
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Reimplemented from itk::Neighborhood< TPixel, VDimension, TAllocator >. Definition at line 73 of file itkBinaryBallStructuringElement.h. |
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Iterator typedef support. Note the naming is intentional, i.e., ::iterator and ::const_iterator, because the allocator may be a vnl object or other type, which uses this form. Reimplemented from itk::Neighborhood< TPixel, VDimension, TAllocator >. Definition at line 72 of file itkBinaryBallStructuringElement.h. |
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External support for pixel type. Reimplemented from itk::Neighborhood< TPixel, VDimension, TAllocator >. Definition at line 67 of file itkBinaryBallStructuringElement.h. |
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Radius typedef support. Reimplemented from itk::Neighborhood< TPixel, VDimension, TAllocator >. Definition at line 80 of file itkBinaryBallStructuringElement.h. |
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Standard class typedefs. Reimplemented from itk::Neighborhood< TPixel, VDimension, TAllocator >. Definition at line 57 of file itkBinaryBallStructuringElement.h. Referenced by itk::BinaryBallStructuringElement< TPixel, VDimension, TAllocator >::BinaryBallStructuringElement(), and itk::BinaryBallStructuringElement< TPixel, VDimension, TAllocator >::operator=(). |
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Size and value typedef support. Reimplemented from itk::Neighborhood< TPixel, VDimension, TAllocator >. Definition at line 76 of file itkBinaryBallStructuringElement.h. |
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Reimplemented from itk::Neighborhood< TPixel, VDimension, TAllocator >. Definition at line 77 of file itkBinaryBallStructuringElement.h. |
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External slice iterator type typedef support. Reimplemented from itk::Neighborhood< TPixel, VDimension, TAllocator >. Definition at line 83 of file itkBinaryBallStructuringElement.h. |
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Definition at line 58 of file itkBinaryBallStructuringElement.h. |
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Default constructor. Definition at line 86 of file itkBinaryBallStructuringElement.h. |
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Default destructor. Definition at line 89 of file itkBinaryBallStructuringElement.h. |
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Copy constructor. Definition at line 92 of file itkBinaryBallStructuringElement.h. References itk::BinaryBallStructuringElement< TPixel, VDimension, TAllocator >::Self. |
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Build the structuring element |
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External support for dimensionality. Reimplemented from itk::Neighborhood< TPixel, VDimension, TAllocator >. |
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Assignment operator. Reimplemented from itk::Neighborhood< TPixel, VDimension, TAllocator >. Definition at line 98 of file itkBinaryBallStructuringElement.h. References itk::BinaryBallStructuringElement< TPixel, VDimension, TAllocator >::Self. |
1.3.5 written by Dimitri van Heesch,
© 1997-2000