Quaternions are hypercomplex numbers used to represent spatial rotations in three dimensions. This set of routines provides a useful basis for working with quaternions in Octave. A tutorial is in the Octave source scripts/quaternion/quaternion.ps.
These functions were written by A. S. Hodel Associate Professor, Auburn University.
[a b, c, d] = quaternion (w) | Function File |
[vv theta] = quaternion (w) | Function File |
w = quaternion (a b, c, d) | Function File |
w = quaternion (vv theta) | Function File |
Construct or extract a quaternion
w = a*i + b*j + c*k + d from given data. |
qconj (q) | Function File |
Conjugate of a quaternion.
q = [w x, y, z] = w*i + x*j + y*k + z qconj (q) = -w*i -x*j -y*k + z |
qderiv (omega) | Function File |
Derivative of a quaternion.
Let Q be a quaternion to transform a vector from a fixed frame to a rotating frame. If the rotating frame is rotating about the [x y, z] axes at angular rates [wx, wy, wz], then the derivative of Q is given by Q' = qderivmat (omega) * Q If the passive convention is used (rotate the frame not the vector), then Q' = -qderivmat (omega) * Q |
qderivmat (omega) | Function File |
Derivative of a quaternion.
Let Q be a quaternion to transform a vector from a fixed frame to a rotating frame. If the rotating frame is rotating about the [x y, z] axes at angular rates [wx, wy, wz], then the derivative of Q is given by Q' = qderivmat (omega) * Q If the passive convention is used (rotate the frame not the vector), then Q' = -qderivmat (omega) * Q. |
qinv (q) | Function File |
Return the inverse of a quaternion.
q = [w x, y, z] = w*i + x*j + y*k + z qmult (q qinv (q)) = 1 = [0 0 0 1] |
qmult (a b) | Function File |
Multiply two quaternions.
[w x, y, z] = w*i + x*j + y*k + z identities: i^2 = j^2 = k^2 = -1 ij = k jk = i ki = j kj = -i ji = -k ik = -j |
qtrans (v q) | Function File |
Transform the unit quaternion v by the unit quaternion q.
Returns v = q* v/ q .
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qtransv (v q) | Function File |
Transform the 3-D vector v by the unit quaternion q.
Return a column vector.
vi = (2*real(q)^2 - 1)*vb + 2*imag(q)*(imag(q)'*vb) + 2*real(q)*cross(imag(q)vb) Where imag(q) is a column vector of length 3. |
qtransvmat (qib) | Function File |
Construct a 3x3 transformation matrix from quaternion qib that
is equivalent to rotation of th radians about axis vv where
[ vv th] = quaternion ( qib) .
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qcoordinate_plot (qf qb, qv) | Function File |
Plot in the current figure a set of coordinate axes as viewed from
the orientation specified by quaternion qv. Inertial axes are
also plotted:
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