Common/vtkVoxel.h
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00030 #ifndef __vtkVoxel_h
00031 #define __vtkVoxel_h
00032
00033 #include "vtkCell3D.h"
00034
00035 class vtkLine;
00036 class vtkPixel;
00037
00038 class VTK_COMMON_EXPORT vtkVoxel : public vtkCell3D
00039 {
00040 public:
00041 static vtkVoxel *New();
00042 vtkTypeRevisionMacro(vtkVoxel,vtkCell3D);
00043
00045
00046 virtual void GetEdgePoints(int edgeId, int* &pts);
00047 virtual void GetFacePoints(int faceId, int* &pts);
00048 virtual double *GetParametricCoords();
00050
00052
00053 int GetCellType() {return VTK_VOXEL;}
00054 int GetCellDimension() {return 3;}
00055 int GetNumberOfEdges() {return 12;}
00056 int GetNumberOfFaces() {return 6;}
00057 vtkCell *GetEdge(int edgeId);
00058 vtkCell *GetFace(int faceId);
00059 int CellBoundary(int subId, double pcoords[3], vtkIdList *pts);
00060 void Contour(double value, vtkDataArray *cellScalars,
00061 vtkPointLocator *locator, vtkCellArray *verts,
00062 vtkCellArray *lines, vtkCellArray *polys,
00063 vtkPointData *inPd, vtkPointData *outPd,
00064 vtkCellData *inCd, vtkIdType cellId, vtkCellData *outCd);
00065 int EvaluatePosition(double x[3], double* closestPoint,
00066 int& subId, double pcoords[3],
00067 double& dist2, double *weights);
00068 void EvaluateLocation(int& subId, double pcoords[3], double x[3],
00069 double *weights);
00070 int IntersectWithLine(double p1[3], double p2[3], double tol, double& t,
00071 double x[3], double pcoords[3], int& subId);
00072 int Triangulate(int index, vtkIdList *ptIds, vtkPoints *pts);
00073 void Derivatives(int subId, double pcoords[3], double *values,
00074 int dim, double *derivs);
00076
00078
00079 static void InterpolationFunctions(double pcoords[3], double weights[8]);
00080 static void InterpolationDerivs(double pcoords[3], double derivs[24]);
00081 static int *GetEdgeArray(int edgeId);
00082 static int *GetFaceArray(int faceId);
00084
00085 protected:
00086 vtkVoxel();
00087 ~vtkVoxel();
00088
00089 vtkLine *Line;
00090 vtkPixel *Pixel;
00091
00092 private:
00093 vtkVoxel(const vtkVoxel&);
00094 void operator=(const vtkVoxel&);
00095 };
00096
00097 #endif
00098
00099