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Common/vtkTriangle.h

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00001 /*=========================================================================
00002 
00003   Program:   Visualization Toolkit
00004   Module:    $RCSfile: vtkTriangle.h,v $
00005 
00006   Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
00007   All rights reserved.
00008   See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
00009 
00010      This software is distributed WITHOUT ANY WARRANTY; without even
00011      the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
00012      PURPOSE.  See the above copyright notice for more information.
00013 
00014 =========================================================================*/
00028 #ifndef __vtkTriangle_h
00029 #define __vtkTriangle_h
00030 
00031 #include "vtkCell.h"
00032 
00033 #include "vtkMath.h" // Needed for inline methods
00034 
00035 class vtkLine;
00036 class vtkQuadric;
00037 
00038 class VTK_COMMON_EXPORT vtkTriangle : public vtkCell
00039 {
00040 public:
00041   static vtkTriangle *New();
00042   vtkTypeRevisionMacro(vtkTriangle,vtkCell);
00043 
00049   vtkCell *GetEdge(int edgeId);
00050 
00052 
00053   int GetCellType() {return VTK_TRIANGLE;};
00054   int GetCellDimension() {return 2;};
00055   int GetNumberOfEdges() {return 3;};
00056   int GetNumberOfFaces() {return 0;};
00057   vtkCell *GetFace(int) {return 0;};
00058   int CellBoundary(int subId, double pcoords[3], vtkIdList *pts);
00059   void Contour(double value, vtkDataArray *cellScalars, 
00060                vtkPointLocator *locator, vtkCellArray *verts,
00061                vtkCellArray *lines, vtkCellArray *polys, 
00062                vtkPointData *inPd, vtkPointData *outPd,
00063                vtkCellData *inCd, vtkIdType cellId, vtkCellData *outCd);
00064   int EvaluatePosition(double x[3], double* closestPoint,
00065                        int& subId, double pcoords[3],
00066                        double& dist2, double *weights);
00067   void EvaluateLocation(int& subId, double pcoords[3], double x[3],
00068                         double *weights);
00069   int Triangulate(int index, vtkIdList *ptIds, vtkPoints *pts);
00070   void Derivatives(int subId, double pcoords[3], double *values, 
00071                    int dim, double *derivs);
00072   virtual double *GetParametricCoords();
00074 
00076 
00078   void Clip(double value, vtkDataArray *cellScalars, 
00079             vtkPointLocator *locator, vtkCellArray *polys,
00080             vtkPointData *inPd, vtkPointData *outPd,
00081             vtkCellData *inCd, vtkIdType cellId, vtkCellData *outCd,
00082             int insideOut);
00084 
00086 
00088   int IntersectWithLine(double p1[3], double p2[3], double tol, double& t,
00089                         double x[3], double pcoords[3], int& subId);
00091 
00093   int GetParametricCenter(double pcoords[3]);
00094 
00097   double GetParametricDistance(double pcoords[3]);
00098 
00100 
00101   static void TriangleCenter(double p1[3], double p2[3], double p3[3], 
00102                              double center[3]);
00104 
00106   static double TriangleArea(double p1[3], double p2[3], double p3[3]);
00107   
00109 
00113   static double Circumcircle(double  p1[2], double p2[2], double p3[2], 
00114                             double center[2]);
00116 
00118 
00129   static int BarycentricCoords(double x[2], double  x1[2], double x2[2], 
00130                                double x3[2], double bcoords[3]);
00132   
00133   
00135 
00138   static int ProjectTo2D(double x1[3], double x2[3], double x3[3],
00139                          double v1[2], double v2[2], double v3[2]);
00141 
00143 
00145   static void ComputeNormal(vtkPoints *p, int numPts, vtkIdType *pts,
00146                             double n[3]);
00148 
00150   static void ComputeNormal(double v1[3], double v2[3], double v3[3], double n[3]);
00151 
00153 
00155   static void ComputeNormalDirection(double v1[3], double v2[3], double v3[3],
00156                                      double n[3]);
00158   
00160 
00165   static int PointInTriangle(double x[3], double x1[3], 
00166                              double x2[3], double x3[3], 
00167                              double tol2);
00169 
00171 
00174   static void ComputeQuadric(double x1[3], double x2[3], double x3[3],
00175                              double quadric[4][4]);
00176   static void ComputeQuadric(double x1[3], double x2[3], double x3[3],
00177                              vtkQuadric *quadric);
00179   
00180 
00181 protected:
00182   vtkTriangle();
00183   ~vtkTriangle();
00184 
00185   vtkLine *Line;
00186 
00187 private:
00188   vtkTriangle(const vtkTriangle&);  // Not implemented.
00189   void operator=(const vtkTriangle&);  // Not implemented.
00190 };
00191 
00192 inline int vtkTriangle::GetParametricCenter(double pcoords[3])
00193 {
00194   pcoords[0] = pcoords[1] = 0.333f; pcoords[2] = 0.0;
00195   return 0;
00196 }
00197 
00198 inline void vtkTriangle::ComputeNormalDirection(double v1[3], double v2[3], 
00199                                        double v3[3], double n[3])
00200 {
00201   double ax, ay, az, bx, by, bz;
00202 
00203   // order is important!!! maintain consistency with triangle vertex order 
00204   ax = v3[0] - v2[0]; ay = v3[1] - v2[1]; az = v3[2] - v2[2];
00205   bx = v1[0] - v2[0]; by = v1[1] - v2[1]; bz = v1[2] - v2[2];
00206 
00207   n[0] = (ay * bz - az * by);
00208   n[1] = (az * bx - ax * bz);
00209   n[2] = (ax * by - ay * bx);
00210 }
00211 
00212 inline void vtkTriangle::ComputeNormal(double v1[3], double v2[3], 
00213                                        double v3[3], double n[3])
00214 {
00215   double length;
00216 
00217   vtkTriangle::ComputeNormalDirection(v1, v2, v3, n);
00218 
00219   if ( (length = sqrt((n[0]*n[0] + n[1]*n[1] + n[2]*n[2]))) != 0.0 )
00220     {
00221     n[0] /= length;
00222     n[1] /= length;
00223     n[2] /= length;
00224     }
00225 }
00226 
00227 inline void vtkTriangle::TriangleCenter(double p1[3], double p2[3], 
00228                                         double p3[3], double center[3])
00229 {
00230   center[0] = (p1[0]+p2[0]+p3[0]) / 3.0f;
00231   center[1] = (p1[1]+p2[1]+p3[1]) / 3.0f;
00232   center[2] = (p1[2]+p2[2]+p3[2]) / 3.0f;
00233 }
00234 
00235 inline double vtkTriangle::TriangleArea(double p1[3], double p2[3], double p3[3])
00236 {
00237   double a,b,c;
00238   a = vtkMath::Distance2BetweenPoints(p1,p2);
00239   b = vtkMath::Distance2BetweenPoints(p2,p3);
00240   c = vtkMath::Distance2BetweenPoints(p3,p1);
00241   return (0.25* sqrt(fabs(4.0*a*c - (a-b+c)*(a-b+c))));
00242 } 
00243 
00244 #endif
00245 
00246