Rendering/vtkInteractorStyleTrackballCamera.h
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00040 #ifndef __vtkInteractorStyleTrackballCamera_h
00041 #define __vtkInteractorStyleTrackballCamera_h
00042
00043 #include "vtkInteractorStyle.h"
00044
00045 class VTK_RENDERING_EXPORT vtkInteractorStyleTrackballCamera : public vtkInteractorStyle
00046 {
00047 public:
00048 static vtkInteractorStyleTrackballCamera *New();
00049 vtkTypeRevisionMacro(vtkInteractorStyleTrackballCamera,vtkInteractorStyle);
00050 void PrintSelf(ostream& os, vtkIndent indent);
00051
00053
00055 virtual void OnMouseMove();
00056 virtual void OnLeftButtonDown();
00057 virtual void OnLeftButtonUp();
00058 virtual void OnMiddleButtonDown();
00059 virtual void OnMiddleButtonUp();
00060 virtual void OnRightButtonDown();
00061 virtual void OnRightButtonUp();
00063
00064
00065
00066
00067
00068 virtual void Rotate();
00069 virtual void Spin();
00070 virtual void Pan();
00071 virtual void Dolly();
00072
00073 protected:
00074 vtkInteractorStyleTrackballCamera();
00075 ~vtkInteractorStyleTrackballCamera();
00076
00077 double MotionFactor;
00078
00079 private:
00080 vtkInteractorStyleTrackballCamera(const vtkInteractorStyleTrackballCamera&);
00081 void operator=(const vtkInteractorStyleTrackballCamera&);
00082 };
00083
00084 #endif